Archives

Archives / 2013
  • PersistedFullTextIndexes with non-primitive types

    When you construct a PersistedFullTextIndex with a primitive type, such as int, you just need to define it like this:

    var index = new PersistedFullTextIndex<int>(filePath);

    However if you try … more

  • Using DynaCache with Unity

    I’ve had a couple of people ask for concrete examples of using DynaCache with frameworks other than Ninject. The first one that I’ve put together is for Unity. You’ll find the Unity example in the … more

  • StoryboardCompletedTrigger and SetPropertyAction

    I’ve spent a couple of hours on WinRTTriggers tonight and added a couple of features that have been requested recently, StoryboardCompletedTrigger and SetPropertyAction. StoryboardCompletedTrigger … more

  • Async and await in constructors

    I was working on LIFTI last night, trying to create a Windows Store compatible version of it and encountered 2 main problems: No support for IEnlistmentNotification, so no transactional support is … more

  • Aliens vs Finger

    I've been working on another game for Windows Phone (7.5+) and the result is Aliens vs Finger!

    Aliens vs Finger is a (hopefully!) fun tap-'em-up game where you have to squish the aliens and stop … more